Here are some tools I have made for my self. Maybe they can be useful to other people too.
Run Python scripts from Blender 3D View and avoid context is incorrect errors
It just makes life much simpler when you want to run small scripts that use 3D view dependent operators on your scene objects.
Procedural hexagon tiles Blender shader
Generate hexagon tiles or any other N-gon tiles using just math nodes and UV coordinates as an input. No OSL. Works on GPU!
Parent Selected Layers to new Null script for After Effects
I created a small script for After Effects that allows to quickly parent all selected layers to a new Null layer which is automatically centered around selected layers.
Blender Hierarchy helpers addon
Several tools that can help you when working with object hierarchies in Blender.
Read more here!
Blender Direct Selection Modes addon
This little addon saves time when modeling by allowing you to enter specific component edit mode directly from edit mode. You can map three keyboard shortcuts to enter vertex, edge and polygon modes directly from object mode with one key press.
Map your keys in Object mode to:
object.enter_edit_submode and then choose component mode from dropdown menu. I also suggest to map the same keys in Edit Mode to
Download here: DirectSelectModes.py
Cinema 4D Tag cleaner plugin
This little helper plugin for C4D does several things:
- Clean Empty Selection Tags – removes all empty polygon selection tags from all scene objects
- Clean Materials – removes all texture tags whose ‘Selection’ property (Selection Tag) is empty (no actual polygons selected) or missing. Also removes all texture tags whose Material is missing (? icon)
Download here: KTools v0.12Unzip and move folder KTools in your C4D plugins folder! Restart C4D and look in Plugins menu under KTools!
Parenting puppet pins to null objects script for After Effects
I created a free addon script for After Effects that creates control Nulls for all Puppet Tool pins of the selected layer. Nulls are created in correct positions. Nulls will have the name of the pins with an optional prefix added. Layer name can also be added after prefix. Puppet tool pins are parented to the nulls with expressions. You can also specify the scaling of the nulls to suit your needs.
tip: if you have not named your pins and the “Prefix layer name” is on, default puppet names “Puppet Pin 1..x” will be replaced with “LayerName_Pin_1..x” to have nicer names
Get it here!!
Center to children and move parent to 3d cursor Blender addon
One thing that I have to do very frequently but could not find easy way to do is centering object to its children or moving parent object to 3d cursor position without moving children.
Now there is an addon for this! Grab it here!